Mechanics
- Power
- —
- Accuracy
- —
- PP
- 10
- Priority
- 0
Target: Selected Pokemon
Causes the target to fall asleep at the end of the next turn. Fails when used if the target cannot fall asleep or if it already has a non-volatile status condition. At the end of the next turn, if the target is still active, does not have a non-volatile status condition, and can fall asleep, it falls asleep. If the target becomes affected, this effect cannot be prevented by Safeguard or a substitute, or by falling asleep and waking up during the effect.
Pokémon that can learn this
46 totalDefault forms
33
BlastoiseTMWAT
SlowbroTMWATPSY
VaporeonTMWAT
JolteonTMELE
FlareonTMFIR
SnorlaxTMNOR
EspeonTMPSY
UmbreonTMDRK
SlowkingTMWATPSY
SwampertTMWATGRD
SwalotTMPOI
CameruptTMFIRGRD
TorkoalTMFIR
ChimechoTMPSY
EmpoleonTMWATSTE
HippowdonTMGRD
LeafeonTMGRA
GlaceonTMICE
EmboarTMFIRFIG
LiepardTMDRK
SimisearTMFIR
MusharnaTMPSY
AudinoTMNOR
BearticTMICE
StunfiskTMGRDELE
Pyroar MaleTMFIRNOR
Meowstic MaleTMPSY
SlurpuffTMFAI
SylveonTMFAI
OranguruTMNORPSY
SkeledirgeTMFIRGHO
HoundstoneTMGHO
HydrappleTMGRADRA