970 moves
10,000,000 Volt ThunderboltZ
Inflicts regular damage with no additional effect.
Absorb
Drains half the damage inflicted to heal the user.
Accelerock
Inflicts regular damage with no additional effect.
Acid
Has a 10% chance to lower the target’s Special Defense by one stage.
Acid Armor
Raises the user’s Defense by two stages.
Acid Downpour (Physical)Z
Inflicts regular damage with no additional effect.
Acid Downpour (Special)Z
Inflicts regular damage with no additional effect.
Acid Spray
Lowers the target’s Special Defense by two stages.
Acrobatics
Has double power if the user has no held item.
Acupressure
Raises one of a friendly Pokémon’s stats at random by two stages.
Aerial Ace
Never misses.
Aeroblast
Has an increased chance for a critical hit.
After You
Makes the target act next this turn.
Agility
Raises the user’s Speed by two stages.
Air Cutter
Has an increased chance for a critical hit.
Air Slash
Has a 30% chance to make the target flinch.
All Out Pummeling (Physical)Z
Inflicts regular damage with no additional effect.
All Out Pummeling (Special)Z
Inflicts regular damage with no additional effect.
Alluring Voice
No description yet.
Ally Switch
User switches places with the friendly Pokémon opposite it.
Amnesia
Raises the user’s Special Defense by two stages.
Anchor Shot
Traps the target.
Ancient Power
Has a 10% chance to raise all of the user’s stats by one stage.
Apple Acid
No description yet.
Aqua Cutter
No description yet.
Aqua Jet
Inflicts regular damage with no additional effect.
Aqua Ring
Restores 1/16 of the user’s max HP each turn.
Aqua Step
No description yet.
Aqua Tail
Inflicts regular damage with no additional effect.
Arm Thrust
Hits 2-5 times in one turn.
Armor Cannon
No description yet.
Aromatherapy
Cures the entire party of major status effects.
Aromatic Mist
Raises a selected ally’s Special Defense by one stage.
Assist
Randomly selects and uses one of the trainer’s other Pokémon’s moves.
Assurance
Power is doubled if the target has already received damage this turn.
Astonish
Has a 30% chance to make the target flinch.
Astral Barrage
Inflicts regular damage with no additional effect.
Attack Order
Has an increased chance for a critical hit.
Attract
Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.
Aura Sphere
Never misses.
Aura Wheel
No description yet.
Aurora Beam
Has a 10% chance to lower the target’s Attack by one stage.
Aurora Veil
Reduces damage five turns, but must be used during hail.
Autotomize
Raises the user’s Speed by two stages and halves the user’s weight.
Avalanche
Inflicts double damage if the user takes damage before attacking this turn.
Axe Kick
No description yet.
Baby Doll Eyes
Lowers the target’s Attack by one stage.
Baddy Bad
Inflicts regular damage with no additional effect.
Baneful Bunker
Grants the user protection for the rest of the turn and poisons any Pokémon that tries to use a contact move on it.
Barb Barrage
No description yet.
Barrage
Hits 2-5 times in one turn.
Barrier
Raises the user’s Defense by two stages.
Baton Pass
Allows the trainer to switch out the user and pass effects along to its replacement.
Beak Blast
Inflicts a burn on any Pokémon that makes contact before the attack.
Beat Up
Hits once for every conscious Pokémon the trainer has.
Behemoth Bash
No description yet.
Behemoth Blade
No description yet.
Belch
Can only be used after the user has eaten a berry.
Belly Drum
User pays half its max HP to max out its Attack.
Bestow
Gives the user’s held item to the target.