| — | aerial ace | FLY | 60 | — | This move does not check accuracy. |
| — | agilityΔ | PSY | — | — | Raises the user's Speed by 2. |
| — | air cutterΔ | FLY | 60 | 95 | High critical hit ratio. Hits adjacent foes. |
| — | air slash | FLY | 75 | 95 | 30% chance to make the target flinch. |
| — | aqua jet | WAT | 40 | 100 | Usually goes first. |
| — | aqua ring | WAT | — | — | User recovers 1/16 max HP per turn. |
| — | attract | NOR | — | 100 | A target of the opposite gender gets infatuated. |
| — | avalanche | ICE | 60 | 100 | Power doubles if user is damaged by the target. |
| — | blizzard | ICE | 110 | 70 | 10% chance to freeze foe(s). Can't miss in Snow. |
| — | body slam | NOR | 85 | 100 | 30% chance to paralyze the target. |
| — | brick break | FIG | 75 | 100 | Destroys screens, unless the target is immune. |
| — | bulldoze | GRD | 60 | 100 | 100% chance lower adjacent Pkmn Speed by 1. |
| — | charm | FAI | — | 100 | Lowers the target's Attack by 2. |
| — | chilling water | WAT | 50 | 100 | 100% chance to lower the target's Attack by 1. |
| — | dig | GRD | 80 | 100 | Digs underground turn 1, strikes turn 2. |
| — | dive | WAT | 80 | 100 | Dives underwater turn 1, strikes turn 2. |
| — | double edge | NOR | 120 | 100 | Has 33% recoil. |
| — | double team | NOR | — | — | Raises the user's evasiveness by 1. |
| — | drill peck | FLY | 80 | 100 | No additional effect. |
| — | dual wingbeat | FLY | 40 | 90 | Hits 2 times in one turn. |
| — | earthquake | GRD | 100 | 100 | Hits adjacent Pokemon. Double damage on Dig. |
| — | endure | NOR | — | — | User survives attacks this turn with at least 1 HP. |
| — | facade | NOR | 70 | 100 | Power doubles if user is burn/poison/paralyzed. |
| — | feather dance | FLY | — | 100 | Lowers the target's Attack by 2. |
| — | flash cannon | STE | 80 | 100 | 10% chance to lower the target's Sp. Def by 1. |
| — | fling | DRK | — | 100 | Flings the user's item at the target. Power varies. |
| — | flip turn | WAT | 60 | 100 | User switches out after damaging the target. |
| — | giga impact | NOR | 150 | 90 | User cannot move next turn. |
| — | grass knot | GRA | — | 100 | More power the heavier the target. |
| — | hazeΔ | ICE | — | — | Eliminates all stat changes. |
| — | helping hand | NOR | — | — | One adjacent ally's move power is 1.5× this turn. |
| — | hydro cannon | WAT | 150 | 90 | User cannot move next turn. |
| — | hydro pump | WAT | 110 | 80 | No additional effect. |
| — | hyper beam | NOR | 150 | 90 | User cannot move next turn. |
| — | ice beam | ICE | 90 | 100 | 10% chance to freeze the target. |
| — | ice spinner | ICE | 80 | 100 | Ends the effects of terrain. |
| — | icy wind | ICE | 55 | 95 | 100% chance to lower the foe(s) Speed by 1. |
| — | iron defense | STE | — | — | Raises the user's Defense by 2. |
| — | knock off | DRK | 65 | 100 | 1.5× damage if foe holds an item. Removes item. |
| — | lash out | DRK | 75 | 100 | 2× power if the user had a stat lowered this turn. |
| — | liquidation | WAT | 85 | 100 | 20% chance to lower the target's Defense by 1. |
| — | metal soundΔ | STE | — | 85 | Lowers the target's Sp. Def by 2. |
| — | mud slap | GRD | 20 | 100 | 100% chance to lower the target's accuracy by 1. |
| — | pluck | FLY | 60 | 100 | User steals and eats the target's Berry. |
| — | power trip | DRK | 20 | 100 | + 20 power for each of the user's stat boosts. |
| — | protectΔ | NOR | — | — | Prevents moves from affecting the user this turn. |
| — | psych up | NOR | — | — | Copies the target's current stat stages. |
| — | quash | DRK | — | 100 | Forces the target to move last this turn. |
| — | rain dance | WAT | — | — | For 5 turns, heavy rain powers Water moves. |
| — | rest | PSY | — | — | User sleeps 2 turns and restores HP and status. |
| — | roar | NOR | — | — | Forces the target to switch to a random ally. |
| — | rock slide | ROC | 75 | 90 | 30% chance to make the foe(s) flinch. |
| — | rock tomb | ROC | 60 | 95 | 100% chance to lower the target's Speed by 1. |
| — | roost | FLY | — | — | Heals 50% HP. Flying-type removed 'til turn ends. |
| — | round | NOR | 60 | 100 | Power doubles if others used Round this turn. |
| — | scald | WAT | 80 | 100 | 30% chance to burn the target. Thaws target. |
| — | scary face | NOR | — | 100 | Lowers the target's Speed by 2. |
| — | shadow clawΔ | GHO | 70 | 100 | High critical hit ratio. |
| — | sleep talk | NOR | — | — | User must be asleep. Uses another known move. |
| — | snore | NOR | 50 | 100 | User must be asleep. 30% chance to flinch target. |
| — | snowscapeΔ | ICE | — | — | For 5 turns, snow falls. Ice: 1.5× Def. |
| — | stealth rock | ROC | — | — | Hurts foes on switch-in. Factors Rock weakness. |
| — | steel beam | STE | 140 | 95 | User loses 50% max HP. |
| — | steel wingΔ | STE | 70 | 90 | 10% chance to raise the user's Defense by 1. |
| — | substitute | NOR | — | — | User takes 1/4 its max HP to put in a substitute. |
| — | surf | WAT | 90 | 100 | Hits adjacent Pokemon. Double damage on Dive. |
| — | swagger | NOR | — | 85 | Raises the target's Attack by 2 and confuses it. |
| — | swords dance | NOR | — | — | Raises the user's Attack by 2. |
| — | throat chop | DRK | 80 | 100 | For 2 turns, the target cannot use sound moves. |
| — | toxic | POI | — | 90 | Badly poisons the target. Poison types can't miss. |
| — | triple axel | ICE | 20 | 90 | Hits 3 times. Each hit can miss, but power rises. |
| — | uproar | NOR | 90 | 100 | Lasts 3 turns. Active Pokemon cannot fall asleep. |
| — | vacuum waveΔ | FIG | 40 | 100 | Usually goes first. |
| — | water pulse | WAT | 60 | 100 | 20% chance to confuse the target. |
| — | waterfall | WAT | 80 | 100 | 20% chance to make the target flinch. |
| — | wave crash | WAT | 120 | 100 | Has 33% recoil. |
| — | weather ball | NOR | 50 | 100 | Power doubles and type varies in each weather. |
| — | whirlpool | WAT | 35 | 85 | Traps and damages the target for 4-5 turns. |
| — | yawn | NOR | — | — | Puts the target to sleep after 1 turn. |