Mechanics
- Power
- 75
- Accuracy
- 100%
- PP
- 10
- Priority
- 0
Target: Selected Pokemon
Power doubles if the user's last move on the previous turn, including moves called by other moves or those used through Instruct, Magic Coat, Snatch, or the Dancer or Magic Bounce Abilities, failed to do any of its normal effects, not including damage from an unsuccessful High Jump Kick, Jump Kick, or Mind Blown, or if the user was prevented from moving by any effect other than recharging or Sky Drop. A move that was blocked by Baneful Bunker, Detect, King's Shield, Protect, Spiky Shield, Crafty Shield, Mat Block, Quick Guard, or Wide Guard will not double this move's power, nor will Bounce or Fly ending early due to the effect of Gravity, Smack Down, or Thousand Arrows.
Pokémon that can learn this
37 totalDefault forms
23
CharizardTMFIRFLY
ArcanineTMFIR
GyaradosTMWATFLY
FlareonTMFIR
TyphlosionTMFIR
HoundoomTMDRKFIR
BlazikenTMFIRFIG
CameruptTMFIRGRD
TorkoalTMFIR
SalamenceTMDRAFLY
InfernapeTMFIRFIG
RhyperiorTMGRDROC
EmboarTMFIRFIG
SimisearTMFIR
ChandelureTMGHOFIR
TalonflameTMFIRFLY
Pyroar MaleTMFIRNOR
IncineroarTMFIRDRK
ToucannonTMNORFLY
SalazzleTMPOIFIR
CinderaceTMFIR
SkeledirgeTMFIRGHO
ScovillainTMGRAFIR
Alternate forms
14
Charizard Mega XTMFIRDRA
Charizard Mega YTMFIRFLY
Gyarados MegaTMWATDRK
Houndoom MegaTMDRKFIR
Blaziken MegaTMFIRFIG
Camerupt MegaTMFIRGRD
Salamence MegaTMDRAFLY
Arcanine HisuiTMFIRROC
Typhlosion HisuiTMFIRGHO
Tauros Paldea Blaze BreedTMFIGFIR
Emboar MegaTMFIRFIG
Chandelure MegaTMGHOFIR
Pyroar MegaTMFIRNOR
Scovillain MegaTMGRAFIR