| — | acrobatics | FLY | 55 | 100 | Power doubles if the user has no held item. |
| — | aerial ace | FLY | 60 | — | This move does not check accuracy. |
| — | agilityΔ | PSY | — | — | Raises the user's Speed by 2. |
| — | alluring voice | FAI | 80 | 100 | 100% confuse target that had a stat rise this turn. |
| — | attract | NOR | — | 100 | A target of the opposite gender gets infatuated. |
| — | body slam | NOR | 85 | 100 | 30% chance to paralyze the target. |
| — | brave bird | FLY | 120 | 100 | Has 33% recoil. |
| — | breaking swipe | DRA | 60 | 100 | 100% chance to lower the foe(s) Attack by 1. |
| — | bulldoze | GRD | 60 | 100 | 100% chance lower adjacent Pkmn Speed by 1. |
| — | cotton guard | GRA | — | — | Raises the user's Defense by 3. |
| — | dazzling gleam | FAI | 80 | 100 | No additional effect. Hits adjacent foes. |
| — | defog | FLY | — | — | -1 evasion; ends user and target hazards/terrain. |
| — | double edge | NOR | 120 | 100 | Has 33% recoil. |
| — | double team | NOR | — | — | Raises the user's evasiveness by 1. |
| — | draco meteor | DRA | 130 | 90 | Lowers the user's Sp. Atk by 2. |
| — | dragon cheerΔ | DRA | — | — | Ally: Crit ratio +1, or +2 if ally is Dragon type. |
| — | dragon clawΔ | DRA | 80 | 100 | No additional effect. |
| — | dragon dance | DRA | — | — | Raises the user's Attack and Speed by 1. |
| — | dragon pulse | DRA | 85 | 100 | No additional effect. |
| — | dragon rush | DRA | 100 | 75 | 20% chance to make the target flinch. |
| — | dual wingbeat | FLY | 40 | 90 | Hits 2 times in one turn. |
| — | earthquake | GRD | 100 | 100 | Hits adjacent Pokemon. Double damage on Dig. |
| — | endeavor | NOR | — | 100 | Lowers the target's HP to the user's HP. |
| — | endure | NOR | — | — | User survives attacks this turn with at least 1 HP. |
| — | facade | NOR | 70 | 100 | Power doubles if user is burn/poison/paralyzed. |
| — | feather dance | FLY | — | 100 | Lowers the target's Attack by 2. |
| — | fire blast | FIR | 110 | 85 | 10% chance to burn the target. |
| — | fire spin | FIR | 35 | 85 | Traps and damages the target for 4-5 turns. |
| — | flamethrower | FIR | 90 | 100 | 10% chance to burn the target. |
| — | fly | FLY | 90 | 95 | Flies up on first turn, then strikes the next turn. |
| — | giga impact | NOR | 150 | 90 | User cannot move next turn. |
| — | hazeΔ | ICE | — | — | Eliminates all stat changes. |
| — | heat wave | FIR | 95 | 90 | 10% chance to burn the foe(s). |
| — | helping hand | NOR | — | — | One adjacent ally's move power is 1.5× this turn. |
| — | hurricane | FLY | 110 | 70 | 30% chance to confuse target. Can't miss in rain. |
| — | hyper beam | NOR | 150 | 90 | User cannot move next turn. |
| — | hyper voice | NOR | 90 | 100 | No additional effect. Hits adjacent foes. |
| — | ice beam | ICE | 90 | 100 | 10% chance to freeze the target. |
| — | moonblastΔ | FAI | 95 | 100 | 30% chance to lower the target's Sp. Atk by 1. |
| — | outrage | DRA | 120 | 100 | Lasts 2-3 turns. Confuses the user afterwards. |
| — | perish song | NOR | — | — | All active Pokemon will faint in 3 turns. |
| — | play rough | FAI | 90 | 90 | 10% chance to lower the target's Attack by 1. |
| — | pluck | FLY | 60 | 100 | User steals and eats the target's Berry. |
| — | power swap | PSY | — | — | Swaps Attack and Sp. Atk stat stages with target. |
| — | protectΔ | NOR | — | — | Prevents moves from affecting the user this turn. |
| — | psych up | NOR | — | — | Copies the target's current stat stages. |
| — | rain dance | WAT | — | — | For 5 turns, heavy rain powers Water moves. |
| — | rest | PSY | — | — | User sleeps 2 turns and restores HP and status. |
| — | roar | NOR | — | — | Forces the target to switch to a random ally. |
| — | roost | FLY | — | — | Heals 50% HP. Flying-type removed 'til turn ends. |
| — | round | NOR | 60 | 100 | Power doubles if others used Round this turn. |
| — | safeguardΔ | NOR | — | — | For 5 turns, protects user's party from status. |
| — | sing | NOR | — | 55 | Causes the target to fall asleep. |
| — | sky attack | FLY | 140 | 90 | Charges, then hits turn 2. 30% flinch. High crit. |
| — | sleep talk | NOR | — | — | User must be asleep. Uses another known move. |
| — | snore | NOR | 50 | 100 | User must be asleep. 30% chance to flinch target. |
| — | snowscapeΔ | ICE | — | — | For 5 turns, snow falls. Ice: 1.5× Def. |
| — | solar beam | GRA | 120 | 100 | Charges turn 1. Hits turn 2. No charge in sunlight. |
| — | steel wingΔ | STE | 70 | 90 | 10% chance to raise the user's Defense by 1. |
| — | substitute | NOR | — | — | User takes 1/4 its max HP to put in a substitute. |
| — | sunny day | FIR | — | — | For 5 turns, intense sunlight powers Fire moves. |
| — | swagger | NOR | — | 85 | Raises the target's Attack by 2 and confuses it. |
| — | tailwind | FLY | — | — | For 4 turns, allies' Speed is doubled. |
| — | thiefΔ | DRK | 60 | 100 | If the user has no item, it steals the target's. |
| — | toxic | POI | — | 90 | Badly poisons the target. Poison types can't miss. |
| — | trailblaze | GRA | 50 | 100 | 100% chance to raise the user's Speed by 1. |
| — | uproar | NOR | 90 | 100 | Lasts 3 turns. Active Pokemon cannot fall asleep. |
| — | weather ball | NOR | 50 | 100 | Power doubles and type varies in each weather. |
| — | will o wisp | FIR | — | 85 | Burns the target. |
| — | wonder room | PSY | — | — | For 5 turns, all Defense and Sp. Def stats switch. |