| — | acid spray | POI | 40 | 100 | 100% chance to lower the target's Sp. Def by 2. |
| — | attract | NOR | — | 100 | A target of the opposite gender gets infatuated. |
| — | belchΔ | POI | 120 | 90 | Cannot be selected until the user eats a Berry. |
| — | boomburst | NOR | 140 | 100 | No additional effect. Hits adjacent Pokemon. |
| — | brick break | FIG | 75 | 100 | Destroys screens, unless the target is immune. |
| — | charge | ELE | — | — | +1 SpD, user's next Electric move 2× power. |
| — | charge beam | ELE | 50 | 90 | 70% chance to raise the user's Sp. Atk by 1. |
| — | charm | FAI | — | 100 | Lowers the target's Attack by 2. |
| — | discharge | ELE | 80 | 100 | 30% chance to paralyze adjacent Pokemon. |
| — | drain punch | FIG | 75 | 100 | User recovers 50% of the damage dealt. |
| — | eerie impulse | ELE | — | 100 | Lowers the target's Sp. Atk by 2. |
| — | electric terrain | ELE | — | — | 5 turns. Grounded: +Electric power, can't sleep. |
| — | electro ball | ELE | — | 100 | More power the faster the user is than the target. |
| — | electroweb | ELE | 55 | 95 | 100% chance to lower the foe(s) Speed by 1. |
| — | encoreΔ | NOR | — | 100 | Target repeats its last move for its next 3 turns. |
| — | endeavor | NOR | — | 100 | Lowers the target's HP to the user's HP. |
| — | endure | NOR | — | — | User survives attacks this turn with at least 1 HP. |
| — | facade | NOR | 70 | 100 | Power doubles if user is burn/poison/paralyzed. |
| — | fire punch | FIR | 75 | 100 | 10% chance to burn the target. |
| — | flail | NOR | — | 100 | More power the less HP the user has left. |
| — | fling | DRK | — | 100 | Flings the user's item at the target. Power varies. |
| — | giga impact | NOR | 150 | 90 | User cannot move next turn. |
| — | gunk shot | POI | 120 | 80 | 30% chance to poison the target. |
| — | helping hand | NOR | — | — | One adjacent ally's move power is 1.5× this turn. |
| — | hex | GHO | 65 | 100 | Power doubles if the target has a status ailment. |
| — | hyper beam | NOR | 150 | 90 | User cannot move next turn. |
| — | hyper voice | NOR | 90 | 100 | No additional effect. Hits adjacent foes. |
| — | mega kick | NOR | 120 | 75 | No additional effect. |
| — | metal soundΔ | STE | — | 85 | Lowers the target's Sp. Def by 2. |
| — | noble roarΔ | NOR | — | 100 | Lowers the target's Attack and Sp. Atk by 1. |
| — | nuzzle | ELE | 20 | 100 | 100% chance to paralyze the target. |
| — | overdrive | ELE | 80 | 100 | No additional effect. Hits foe(s). |
| — | payback | DRK | 50 | 100 | Power doubles if the user moves after the target. |
| — | poison jab | POI | 80 | 100 | 30% chance to poison the target. |
| — | protectΔ | NOR | — | — | Prevents moves from affecting the user this turn. |
| — | psychic noise | PSY | 75 | 100 | For 2 turns, the target is prevented from healing. |
| — | rain dance | WAT | — | — | For 5 turns, heavy rain powers Water moves. |
| — | rest | PSY | — | — | User sleeps 2 turns and restores HP and status. |
| — | rising voltage | ELE | 70 | 100 | 2× power if target is grounded in Electric Terrain. |
| — | round | NOR | 60 | 100 | Power doubles if others used Round this turn. |
| — | scary face | NOR | — | 100 | Lowers the target's Speed by 2. |
| — | screechΔ | NOR | — | 85 | Lowers the target's Defense by 2. |
| — | shift gear | STE | — | — | Raises the user's Speed by 2 and Attack by 1. |
| — | sleep talk | NOR | — | — | User must be asleep. Uses another known move. |
| — | sludge bomb | POI | 90 | 100 | 30% chance to poison the target. |
| — | sludge wave | POI | 95 | 100 | 10% chance to poison adjacent Pokemon. |
| — | snarl | DRK | 55 | 95 | 100% chance to lower the foe(s) Sp. Atk by 1. |
| — | snore | NOR | 50 | 100 | User must be asleep. 30% chance to flinch target. |
| — | stored power | PSY | 20 | 100 | + 20 power for each of the user's stat boosts. |
| — | substitute | NOR | — | — | User takes 1/4 its max HP to put in a substitute. |
| — | sunny day | FIR | — | — | For 5 turns, intense sunlight powers Fire moves. |
| — | swagger | NOR | — | 85 | Raises the target's Attack by 2 and confuses it. |
| — | taunt | DRK | — | 100 | Target can't use status moves its next 3 turns. |
| — | tearful look | NOR | — | — | Lowers the target's Attack and Sp. Atk by 1. |
| — | thiefΔ | DRK | 60 | 100 | If the user has no item, it steals the target's. |
| — | throat chop | DRK | 80 | 100 | For 2 turns, the target cannot use sound moves. |
| — | thunder | ELE | 110 | 70 | 30% chance to paralyze. Can't miss in rain. |
| — | thunder fang | ELE | 65 | 95 | 10% chance to paralyze. 10% chance to flinch. |
| — | thunder punch | ELE | 75 | 100 | 10% chance to paralyze the target. |
| — | thunder wave | ELE | — | 90 | Paralyzes the target. |
| — | thunderbolt | ELE | 90 | 100 | 10% chance to paralyze the target. |
| — | toxic | POI | — | 90 | Badly poisons the target. Poison types can't miss. |
| — | toxic spikes | POI | — | — | Poisons grounded foes on switch-in. Max 2 layers. |
| — | trailblaze | GRA | 50 | 100 | 100% chance to raise the user's Speed by 1. |
| — | uproar | NOR | 90 | 100 | Lasts 3 turns. Active Pokemon cannot fall asleep. |
| — | venoshock | POI | 65 | 100 | Power doubles if the target is poisoned. |
| — | volt switch | ELE | 70 | 100 | User switches out after damaging the target. |
| — | wild charge | ELE | 90 | 100 | Has 1/4 recoil. |
| — | zap cannon | ELE | 120 | 50 | 100% chance to paralyze the target. |