| — | agilityΔ | PSY | — | — | Raises the user's Speed by 2. |
| — | aqua jet | WAT | 40 | 100 | Usually goes first. |
| — | assurance | DRK | 60 | 100 | Power doubles if target was damaged this turn. |
| — | attract | NOR | — | 100 | A target of the opposite gender gets infatuated. |
| — | blizzard | ICE | 110 | 70 | 10% chance to freeze foe(s). Can't miss in Snow. |
| — | brick break | FIG | 75 | 100 | Destroys screens, unless the target is immune. |
| — | bug bite | BUG | 60 | 100 | User steals and eats the target's Berry. |
| — | bug buzz | BUG | 90 | 100 | 10% chance to lower the target's Sp. Def by 1. |
| — | bulk up | FIG | — | — | Raises the user's Attack and Defense by 1. |
| — | chilling water | WAT | 50 | 100 | 100% chance to lower the target's Attack by 1. |
| — | close combat | FIG | 120 | 100 | Lowers the user's Defense and Sp. Def by 1. |
| — | dark pulse | DRK | 80 | 100 | 20% chance to make the target flinch. |
| — | dive | WAT | 80 | 100 | Dives underwater turn 1, strikes turn 2. |
| — | double hit | NOR | 35 | 90 | Hits 2 times in one turn. |
| — | double team | NOR | — | — | Raises the user's evasiveness by 1. |
| — | drill run | GRD | 80 | 95 | High critical hit ratio. |
| — | endure | NOR | — | — | User survives attacks this turn with at least 1 HP. |
| — | facade | NOR | 70 | 100 | Power doubles if user is burn/poison/paralyzed. |
| — | first impressionΔ | BUG | 100 | 100 | Nearly always goes first. First turn out only. |
| — | fling | DRK | — | 100 | Flings the user's item at the target. Power varies. |
| — | focus blast | FIG | 120 | 70 | 10% chance to lower the target's Sp. Def by 1. |
| — | giga impact | NOR | 150 | 90 | User cannot move next turn. |
| — | gunk shot | POI | 120 | 80 | 30% chance to poison the target. |
| — | hyper beam | NOR | 150 | 90 | User cannot move next turn. |
| — | ice beam | ICE | 90 | 100 | 10% chance to freeze the target. |
| — | icy wind | ICE | 55 | 95 | 100% chance to lower the foe(s) Speed by 1. |
| — | iron defense | STE | — | — | Raises the user's Defense by 2. |
| — | iron headΔ | STE | 80 | 100 | 30% chance to make the target flinch. |
| — | leech life | BUG | 80 | 100 | User recovers 50% of the damage dealt. |
| — | liquidation | WAT | 85 | 100 | 20% chance to lower the target's Defense by 1. |
| — | mud shot | GRD | 55 | 95 | 100% chance to lower the target's Speed by 1. |
| — | muddy water | WAT | 90 | 85 | 30% chance to lower the foe(s) accuracy by 1. |
| — | night slashΔ | DRK | 70 | 100 | High critical hit ratio. |
| — | payback | DRK | 50 | 100 | Power doubles if the user moves after the target. |
| — | pin missile | BUG | 25 | 95 | Hits 2-5 times in one turn. |
| — | poison jab | POI | 80 | 100 | 30% chance to poison the target. |
| — | pounce | BUG | 50 | 100 | 100% chance to lower the target's Speed by 1. |
| — | protectΔ | NOR | — | — | Prevents moves from affecting the user this turn. |
| — | rain dance | WAT | — | — | For 5 turns, heavy rain powers Water moves. |
| — | razor shell | WAT | 75 | 95 | 50% chance to lower the target's Defense by 1. |
| — | rest | PSY | — | — | User sleeps 2 turns and restores HP and status. |
| — | rock slide | ROC | 75 | 90 | 30% chance to make the foe(s) flinch. |
| — | rock tomb | ROC | 60 | 95 | 100% chance to lower the target's Speed by 1. |
| — | round | NOR | 60 | 100 | Power doubles if others used Round this turn. |
| — | scald | WAT | 80 | 100 | 30% chance to burn the target. Thaws target. |
| — | screechΔ | NOR | — | 85 | Lowers the target's Defense by 2. |
| — | shadow clawΔ | GHO | 70 | 100 | High critical hit ratio. |
| — | skitter smack | BUG | 70 | 90 | 100% chance to lower target's Sp. Atk by 1. |
| — | slashΔ | NOR | 80 | 100 | High critical hit ratio. |
| — | sleep talk | NOR | — | — | User must be asleep. Uses another known move. |
| — | sludge bomb | POI | 90 | 100 | 30% chance to poison the target. |
| — | sludge wave | POI | 95 | 100 | 10% chance to poison adjacent Pokemon. |
| — | snarl | DRK | 55 | 95 | 100% chance to lower the foe(s) Sp. Atk by 1. |
| — | snore | NOR | 50 | 100 | User must be asleep. 30% chance to flinch target. |
| — | spikes | GRD | — | — | Hurts grounded foes on switch-in. Max 3 layers. |
| — | spite | GHO | — | 100 | Lowers the PP of the target's last move by 4. |
| — | struggle bug | BUG | 50 | 100 | 100% chance to lower the foe(s) Sp. Atk by 1. |
| — | substitute | NOR | — | — | User takes 1/4 its max HP to put in a substitute. |
| — | sucker punch | DRK | 70 | 100 | Usually goes first. Fails if target is not attacking. |
| — | surf | WAT | 90 | 100 | Hits adjacent Pokemon. Double damage on Dive. |
| — | swagger | NOR | — | 85 | Raises the target's Attack by 2 and confuses it. |
| — | swords dance | NOR | — | — | Raises the user's Attack by 2. |
| — | taunt | DRK | — | 100 | Target can't use status moves its next 3 turns. |
| — | throat chop | DRK | 80 | 100 | For 2 turns, the target cannot use sound moves. |
| — | toxic | POI | — | 90 | Badly poisons the target. Poison types can't miss. |
| — | u turn | BUG | 70 | 100 | User switches out after damaging the target. |
| — | venoshock | POI | 65 | 100 | Power doubles if the target is poisoned. |
| — | waterfall | WAT | 80 | 100 | 20% chance to make the target flinch. |
| — | wide guard | ROC | — | — | Protects allies from multi-target moves this turn. |
| — | x scissor | BUG | 80 | 100 | No additional effect. |