| — | attract | NOR | — | 100 | A target of the opposite gender gets infatuated. |
| — | aura sphere | FIG | 80 | — | This move does not check accuracy. |
| — | body press | FIG | 80 | 100 | Uses user's Def stat as Atk in damage calculation. |
| — | body slam | NOR | 85 | 100 | 30% chance to paralyze the target. |
| — | breaking swipe | DRA | 60 | 100 | 100% chance to lower the foe(s) Attack by 1. |
| — | brick break | FIG | 75 | 100 | Destroys screens, unless the target is immune. |
| — | dark pulse | DRK | 80 | 100 | 20% chance to make the target flinch. |
| — | double edge | NOR | 120 | 100 | Has 33% recoil. |
| — | draco meteor | DRA | 130 | 90 | Lowers the user's Sp. Atk by 2. |
| — | dragon cheerΔ | DRA | — | — | Ally: Crit ratio +1, or +2 if ally is Dragon type. |
| — | dragon clawΔ | DRA | 80 | 100 | No additional effect. |
| — | dragon pulse | DRA | 85 | 100 | No additional effect. |
| — | dragon tail | DRA | 60 | 90 | Forces the target to switch to a random ally. |
| — | earthquake | GRD | 100 | 100 | Hits adjacent Pokemon. Double damage on Dig. |
| — | electro shot | ELE | 130 | 100 | Raises Sp. Atk by 1, hits turn 2. Rain: no charge. |
| — | endure | NOR | — | — | User survives attacks this turn with at least 1 HP. |
| — | facade | NOR | 70 | 100 | Power doubles if user is burn/poison/paralyzed. |
| — | flash cannon | STE | 80 | 100 | 10% chance to lower the target's Sp. Def by 1. |
| — | focus energyΔ | NOR | — | — | Raises the user's critical hit ratio by 2. |
| — | foul play | DRK | 95 | 100 | Uses target's Attack stat in damage calculation. |
| — | giga impact | NOR | 150 | 90 | User cannot move next turn. |
| — | gyro ball | STE | — | 100 | More power the slower the user than the target. |
| — | hard press | STE | — | 100 | More power the more HP the target has left. |
| — | heavy slam | STE | — | 100 | More power the heavier the user than the target. |
| — | hyper beam | NOR | 150 | 90 | User cannot move next turn. |
| — | iron defense | STE | — | — | Raises the user's Defense by 2. |
| — | iron headΔ | STE | 80 | 100 | 30% chance to make the target flinch. |
| — | light screenΔ | PSY | — | — | For 5 turns, special damage to allies is halved. |
| — | metal soundΔ | STE | — | 85 | Lowers the target's Sp. Def by 2. |
| — | meteor beam | ROC | 120 | 90 | Raises user's Sp. Atk by 1 on turn 1. Hits turn 2. |
| — | night slashΔ | DRK | 70 | 100 | High critical hit ratio. |
| — | outrage | DRA | 120 | 100 | Lasts 2-3 turns. Confuses the user afterwards. |
| — | protectΔ | NOR | — | — | Prevents moves from affecting the user this turn. |
| — | reflect | PSY | — | — | For 5 turns, physical damage to allies is halved. |
| — | rest | PSY | — | — | User sleeps 2 turns and restores HP and status. |
| — | roar | NOR | — | — | Forces the target to switch to a random ally. |
| — | rock slide | ROC | 75 | 90 | 30% chance to make the foe(s) flinch. |
| — | rock tomb | ROC | 60 | 95 | 100% chance to lower the target's Speed by 1. |
| — | round | NOR | 60 | 100 | Power doubles if others used Round this turn. |
| — | scary face | NOR | — | 100 | Lowers the target's Speed by 2. |
| — | screechΔ | NOR | — | 85 | Lowers the target's Defense by 2. |
| — | slashΔ | NOR | 80 | 100 | High critical hit ratio. |
| — | sleep talk | NOR | — | — | User must be asleep. Uses another known move. |
| — | smack down | ROC | 50 | 100 | Removes the target's Ground immunity. |
| — | snarl | DRK | 55 | 95 | 100% chance to lower the foe(s) Sp. Atk by 1. |
| — | snore | NOR | 50 | 100 | User must be asleep. 30% chance to flinch target. |
| — | solar beam | GRA | 120 | 100 | Charges turn 1. Hits turn 2. No charge in sunlight. |
| — | stealth rock | ROC | — | — | Hurts foes on switch-in. Factors Rock weakness. |
| — | steel beam | STE | 140 | 95 | User loses 50% max HP. |
| — | stomping tantrum | GRD | 75 | 100 | Power doubles if the user's last move failed. |
| — | stone edge | ROC | 100 | 80 | High critical hit ratio. |
| — | substitute | NOR | — | — | User takes 1/4 its max HP to put in a substitute. |
| — | swords dance | NOR | — | — | Raises the user's Attack by 2. |
| — | thunder | ELE | 110 | 70 | 30% chance to paralyze. Can't miss in rain. |
| — | thunder wave | ELE | — | 90 | Paralyzes the target. |
| — | thunderbolt | ELE | 90 | 100 | 10% chance to paralyze the target. |