| — | acid spray | POI | 40 | 100 | 100% chance to lower the target's Sp. Def by 2. |
| — | attract | NOR | — | 100 | A target of the opposite gender gets infatuated. |
| — | beat up | DRK | — | 100 | All healthy allies aid in damaging the target. |
| — | belchΔ | POI | 120 | 90 | Cannot be selected until the user eats a Berry. |
| — | biteΔ | DRK | 60 | 100 | 30% chance to make the target flinch. |
| — | body slam | NOR | 85 | 100 | 30% chance to paralyze the target. |
| — | breaking swipe | DRA | 60 | 100 | 100% chance to lower the foe(s) Attack by 1. |
| — | brutal swing | DRK | 60 | 100 | No additional effect. Hits adjacent Pokemon. |
| — | bulldoze | GRD | 60 | 100 | 100% chance lower adjacent Pkmn Speed by 1. |
| — | coil | POI | — | — | Raises user's Attack, Defense, accuracy by 1. |
| — | crunch | DRK | 80 | 100 | 20% chance to lower the target's Defense by 1. |
| — | dark pulse | DRK | 80 | 100 | 20% chance to make the target flinch. |
| — | dig | GRD | 80 | 100 | Digs underground turn 1, strikes turn 2. |
| — | double edge | NOR | 120 | 100 | Has 33% recoil. |
| — | double team | NOR | — | — | Raises the user's evasiveness by 1. |
| — | dragon tail | DRA | 60 | 90 | Forces the target to switch to a random ally. |
| — | earthquake | GRD | 100 | 100 | Hits adjacent Pokemon. Double damage on Dig. |
| — | endure | NOR | — | — | User survives attacks this turn with at least 1 HP. |
| — | facade | NOR | 70 | 100 | Power doubles if user is burn/poison/paralyzed. |
| — | fire fang | FIR | 65 | 95 | 10% chance to burn. 10% chance to flinch. |
| — | gastro acid | POI | — | 100 | Nullifies the target's Ability. |
| — | giga drain | GRA | 75 | 100 | User recovers 50% of the damage dealt. |
| — | giga impact | NOR | 150 | 90 | User cannot move next turn. |
| — | glareΔ | NOR | — | 100 | Paralyzes the target. |
| — | gunk shot | POI | 120 | 80 | 30% chance to poison the target. |
| — | hazeΔ | ICE | — | — | Eliminates all stat changes. |
| — | hyper beam | NOR | 150 | 90 | User cannot move next turn. |
| — | ice fang | ICE | 65 | 95 | 10% chance to freeze. 10% chance to flinch. |
| — | infestation | BUG | 20 | 100 | Traps and damages the target for 4-5 turns. |
| — | iron tail | STE | 100 | 75 | 30% chance to lower the target's Defense by 1. |
| — | knock off | DRK | 65 | 100 | 1.5× damage if foe holds an item. Removes item. |
| — | lash out | DRK | 75 | 100 | 2× power if the user had a stat lowered this turn. |
| — | leech life | BUG | 80 | 100 | User recovers 50% of the damage dealt. |
| — | mud shot | GRD | 55 | 95 | 100% chance to lower the target's Speed by 1. |
| — | mud slap | GRD | 20 | 100 | 100% chance to lower the target's accuracy by 1. |
| — | pain split | NOR | — | — | Shares HP of user and target equally. |
| — | payback | DRK | 50 | 100 | Power doubles if the user moves after the target. |
| — | poison fang | POI | 50 | 100 | 50% chance to badly poison the target. |
| — | poison jab | POI | 80 | 100 | 30% chance to poison the target. |
| — | protectΔ | NOR | — | — | Prevents moves from affecting the user this turn. |
| — | psychic fangs | PSY | 85 | 100 | Destroys screens, unless the target is immune. |
| — | rain dance | WAT | — | — | For 5 turns, heavy rain powers Water moves. |
| — | rest | PSY | — | — | User sleeps 2 turns and restores HP and status. |
| — | rock slide | ROC | 75 | 90 | 30% chance to make the foe(s) flinch. |
| — | rock tomb | ROC | 60 | 95 | 100% chance to lower the target's Speed by 1. |
| — | round | NOR | 60 | 100 | Power doubles if others used Round this turn. |
| — | scale shot | DRA | 25 | 90 | Hits 2-5 times. User: -1 Def, +1 Spe after last hit. |
| — | scary face | NOR | — | 100 | Lowers the target's Speed by 2. |
| — | screechΔ | NOR | — | 85 | Lowers the target's Defense by 2. |
| — | seed bomb | GRA | 80 | 100 | No additional effect. |
| — | skitter smack | BUG | 70 | 90 | 100% chance to lower target's Sp. Atk by 1. |
| — | sleep talk | NOR | — | — | User must be asleep. Uses another known move. |
| — | sludge bomb | POI | 90 | 100 | 30% chance to poison the target. |
| — | sludge wave | POI | 95 | 100 | 10% chance to poison adjacent Pokemon. |
| — | snarl | DRK | 55 | 95 | 100% chance to lower the foe(s) Sp. Atk by 1. |
| — | snore | NOR | 50 | 100 | User must be asleep. 30% chance to flinch target. |
| — | spit up | NOR | — | 100 | More power with more uses of Stockpile. |
| — | spite | GHO | — | 100 | Lowers the PP of the target's last move by 4. |
| — | stockpile | NOR | — | — | Raises user's Defense, Sp. Def by 1. Max 3 uses. |
| — | stomping tantrum | GRD | 75 | 100 | Power doubles if the user's last move failed. |
| — | substitute | NOR | — | — | User takes 1/4 its max HP to put in a substitute. |
| — | sucker punch | DRK | 70 | 100 | Usually goes first. Fails if target is not attacking. |
| — | sunny day | FIR | — | — | For 5 turns, intense sunlight powers Fire moves. |
| — | swagger | NOR | — | 85 | Raises the target's Attack by 2 and confuses it. |
| — | swallow | NOR | — | — | Heals the user based on uses of Stockpile. |
| — | switcheroo | DRK | — | 100 | User switches its held item with the target's. |
| — | thiefΔ | DRK | 60 | 100 | If the user has no item, it steals the target's. |
| — | throat chop | DRK | 80 | 100 | For 2 turns, the target cannot use sound moves. |
| — | thunder fang | ELE | 65 | 95 | 10% chance to paralyze. 10% chance to flinch. |
| — | torment | DRK | — | 100 | Target can't select the same move twice in a row. |
| — | toxic | POI | — | 90 | Badly poisons the target. Poison types can't miss. |
| — | toxic spikes | POI | — | — | Poisons grounded foes on switch-in. Max 2 layers. |
| — | trailblaze | GRA | 50 | 100 | 100% chance to raise the user's Speed by 1. |
| — | venoshock | POI | 65 | 100 | Power doubles if the target is poisoned. |
| — | wrap | NOR | 15 | 90 | Traps and damages the target for 4-5 turns. |