| — | acrobatics | FLY | 55 | 100 | Power doubles if the user has no held item. |
| — | air cutterΔ | FLY | 60 | 95 | High critical hit ratio. Hits adjacent foes. |
| — | air slash | FLY | 75 | 95 | 30% chance to make the target flinch. |
| — | amnesia | PSY | — | — | Raises the user's Sp. Def by 2. |
| — | attract | NOR | — | 100 | A target of the opposite gender gets infatuated. |
| — | body slam | NOR | 85 | 100 | 30% chance to paralyze the target. |
| — | bug bite | BUG | 60 | 100 | User steals and eats the target's Berry. |
| — | bug buzz | BUG | 90 | 100 | 10% chance to lower the target's Sp. Def by 1. |
| — | calm mind | PSY | — | — | Raises the user's Sp. Atk and Sp. Def by 1. |
| — | double edge | NOR | 120 | 100 | Has 33% recoil. |
| — | double team | NOR | — | — | Raises the user's evasiveness by 1. |
| — | dual wingbeat | FLY | 40 | 90 | Hits 2 times in one turn. |
| — | endure | NOR | — | — | User survives attacks this turn with at least 1 HP. |
| — | facade | NOR | 70 | 100 | Power doubles if user is burn/poison/paralyzed. |
| — | fiery dance | FIR | 80 | 100 | 50% chance to raise the user's Sp. Atk by 1. |
| — | fire blast | FIR | 110 | 85 | 10% chance to burn the target. |
| — | fire spin | FIR | 35 | 85 | Traps and damages the target for 4-5 turns. |
| — | flame charge | FIR | 50 | 100 | 100% chance to raise the user's Speed by 1. |
| — | flamethrower | FIR | 90 | 100 | 10% chance to burn the target. |
| — | flare blitz | FIR | 120 | 100 | Has 33% recoil. 10% chance to burn. Thaws user. |
| — | fly | FLY | 90 | 95 | Flies up on first turn, then strikes the next turn. |
| — | giga drain | GRA | 75 | 100 | User recovers 50% of the damage dealt. |
| — | giga impact | NOR | 150 | 90 | User cannot move next turn. |
| — | heat wave | FIR | 95 | 90 | 10% chance to burn the foe(s). |
| — | hurricane | FLY | 110 | 70 | 30% chance to confuse target. Can't miss in rain. |
| — | hyper beam | NOR | 150 | 90 | User cannot move next turn. |
| — | leech life | BUG | 80 | 100 | User recovers 50% of the damage dealt. |
| — | light screenΔ | PSY | — | — | For 5 turns, special damage to allies is halved. |
| — | lunge | BUG | 80 | 100 | 100% chance to lower the target's Attack by 1. |
| — | morning sun | NOR | — | — | Heals the user by a weather-dependent amount. |
| — | mystical fire | FIR | 75 | 100 | 100% chance to lower the target's Sp. Atk by 1. |
| — | overheat | FIR | 130 | 90 | Lowers the user's Sp. Atk by 2. |
| — | poison jab | POI | 80 | 100 | 30% chance to poison the target. |
| — | pounce | BUG | 50 | 100 | 100% chance to lower the target's Speed by 1. |
| — | protectΔ | NOR | — | — | Prevents moves from affecting the user this turn. |
| — | psychic | PSY | 90 | 100 | 10% chance to lower the target's Sp. Def by 1. |
| — | quiver dance | BUG | — | — | Raises the user's Sp. Atk, Sp. Def, Speed by 1. |
| — | rage powder | BUG | — | — | The foes' moves target the user on the turn used. |
| — | rain dance | WAT | — | — | For 5 turns, heavy rain powers Water moves. |
| — | rest | PSY | — | — | User sleeps 2 turns and restores HP and status. |
| — | round | NOR | 60 | 100 | Power doubles if others used Round this turn. |
| — | safeguardΔ | NOR | — | — | For 5 turns, protects user's party from status. |
| — | screechΔ | NOR | — | 85 | Lowers the target's Defense by 2. |
| — | skitter smack | BUG | 70 | 90 | 100% chance to lower target's Sp. Atk by 1. |
| — | sleep talk | NOR | — | — | User must be asleep. Uses another known move. |
| — | snore | NOR | 50 | 100 | User must be asleep. 30% chance to flinch target. |
| — | solar beam | GRA | 120 | 100 | Charges turn 1. Hits turn 2. No charge in sunlight. |
| — | string shotΔ | BUG | — | 95 | Lowers the foe(s) Speed by 2. |
| — | struggle bug | BUG | 50 | 100 | 100% chance to lower the foe(s) Sp. Atk by 1. |
| — | substitute | NOR | — | — | User takes 1/4 its max HP to put in a substitute. |
| — | sunny day | FIR | — | — | For 5 turns, intense sunlight powers Fire moves. |
| — | swagger | NOR | — | 85 | Raises the target's Attack by 2 and confuses it. |
| — | tailwind | FLY | — | — | For 4 turns, allies' Speed is doubled. |
| — | thrash | NOR | 120 | 100 | Lasts 2-3 turns. Confuses the user afterwards. |
| — | toxic | POI | — | 90 | Badly poisons the target. Poison types can't miss. |
| — | trailblaze | GRA | 50 | 100 | 100% chance to raise the user's Speed by 1. |
| — | u turn | BUG | 70 | 100 | User switches out after damaging the target. |
| — | whirlwind | NOR | — | — | Forces the target to switch to a random ally. |
| — | wild charge | ELE | 90 | 100 | Has 1/4 recoil. |
| — | will o wisp | FIR | — | 85 | Burns the target. |
| — | zen headbutt | PSY | 80 | 90 | 20% chance to make the target flinch. |