| — | acid spray | poison | 40 | 100 | Lowers the target’s Special Defense by two stages. |
| — | acrobatics | flying | 55 | 100 | Has double power if the user has no held item. |
| — | agility | psychic | — | — | Raises the user’s Speed by two stages. |
| — | air slash | flying | 75 | 95 | Has a 30% chance to make the target flinch. |
| — | bug buzz | bug | 90 | 100 | Has a 10% chance to lower the target’s Special Defense by one stage. |
| — | charge beam | electric | 50 | 90 | Has a 70% chance to raise the user’s Special Attack by one stage. |
| — | confuse ray | ghost | — | 100 | Confuses the target. |
| — | dazzling gleam | fairy | 80 | 100 | Inflicts regular damage with no additional effect. |
| — | electric terrain | electric | — | — | For five turns, prevents all Pokémon on the ground from sleeping and strengthens their electric moves to 1.5× their power. |
| — | endure | normal | — | — | Prevents the user’s HP from lowering below 1 this turn. |
| — | energy ball | grass | 90 | 100 | Has a 10% chance to lower the target’s Special Defense by one stage. |
| — | facade | normal | 70 | 100 | Power doubles if user is burned, paralyzed, or poisoned. |
| — | fire blast | fire | 110 | 85 | Has a 10% chance to burn the target. |
| — | fire spin | fire | 35 | 85 | Prevents the target from fleeing and inflicts damage for 2-5 turns. |
| — | flame charge | fire | 50 | 100 | Inflicts regular damage. Raises the user’s Speed by one stage. |
| — | flamethrower | fire | 90 | 100 | Has a 10% chance to burn the target. |
| — | flare blitz | fire | 120 | 100 | User takes 1/3 the damage inflicted in recoil. Has a 10% chance to burn the target. |
| — | flash cannon | steel | 80 | 100 | Has a 10% chance to lower the target’s Special Defense by one stage. |
| — | giga impact | normal | 150 | 90 | User foregoes its next turn to recharge. |
| — | heat wave | fire | 95 | 90 | Has a 10% chance to burn the target. |
| — | helping hand | normal | — | — | Ally’s next move inflicts half more damage. |
| — | hurricane | flying | 110 | 70 | Has a 30% chance to confuse the target. |
| — | hyper beam | normal | 150 | 90 | User foregoes its next turn to recharge. |
| — | light screen | psychic | — | — | Reduces damage from special attacks by 50% for five turns. |
| — | lunge | bug | 80 | 100 | Lowers the target’s Attack by one stage after inflicting damage. |
| — | metal sound | steel | — | 85 | Lowers the target’s Special Defense by two stages. |
| — | meteor beam | rock | 120 | 90 | Inflicts regular damage with no additional effect. |
| — | overheat | fire | 130 | 90 | Lowers the user’s Special Attack by two stages after inflicting damage. |
| — | pounce | bug | 50 | 100 | |
| — | protect | normal | — | — | Prevents any moves from hitting the user this turn. |
| — | psychic | psychic | 90 | 100 | Has a 10% chance to lower the target’s Special Defense by one stage. |
| — | rest | psychic | — | — | User sleeps for two turns, completely healing itself. |
| — | sleep talk | normal | — | — | Randomly uses one of the user’s other three moves. Only works if the user is sleeping. |
| — | sludge wave | poison | 95 | 100 | Has a 10% chance to poison the target. |
| — | solar beam | grass | 120 | 100 | Requires a turn to charge before attacking. |
| — | struggle bug | bug | 50 | 100 | Has a 100% chance to lower the target’s Special Attack by one stage. |
| — | substitute | normal | — | — | Transfers 1/4 of the user’s max HP into a doll, protecting the user from further damage or status changes until it breaks. |
| — | sunny day | fire | — | — | Changes the weather to sunny for five turns. |
| — | swift | normal | 60 | — | Never misses. |
| — | take down | normal | 90 | 85 | User receives 1/4 the damage it inflicts in recoil. |
| — | tera blast | normal | 80 | 100 | |
| — | toxic | poison | — | 90 | Badly poisons the target, inflicting more damage every turn. |
| — | toxic spikes | poison | — | — | Scatters poisoned spikes, poisoning opposing Pokémon that switch in. |
| — | u turn | bug | 70 | 100 | User must switch out after attacking. |
| — | venoshock | poison | 65 | 100 | Inflicts double damage if the target is Poisoned. |