Absorbs electric moves, healing for 1/4 max HP.
Cures any major status ailment upon switching out.
Strengthens punch-based moves to 1.2× their power.
| Lv | Move | Type | Pwr | Acc |
|---|---|---|---|---|
| — | revival blessing | normal | 0 | — |
| 1 | scratch | normal | 40 | 100 |
| 1 | growl | normal | — | 100 |
| 1 | wild charge | electric | 90 | 100 |
| 3 | thunder shock | electric | 40 | 100 |
| 6 | quick attack | normal | 40 | 100 |
| 8 | charge | electric | — | — |
| 12 | nuzzle | electric | 20 | 100 |
| 15 | dig | ground | 80 | 100 |
| 19 | bite | dark | 60 | 100 |
| 23 | spark | electric | 65 | 100 |
| 25 | arm thrust | fighting | 15 | 100 |
| 29 | thunder wave | electric | — | 90 |
| 33 | slam | normal | 80 | 75 |
| 39 | entrainment | normal | — | 100 |
| 44 | close combat | fighting | 120 | 100 |
| 49 | discharge | electric | 80 | 100 |
| 54 | agility | psychic | — | — |
| 60 | double shock | electric | 120 | 100 |
| TM | Move | Type | Pwr | Acc |
|---|---|---|---|---|
| — | agility | psychic | — | — |
| — | baton pass | normal | — | — |
| — | body press | fighting | 80 | 100 |
| — | brick break | fighting | 75 | 100 |
| — | bulk up | fighting | — | — |
| — | charge | electric | — | — |
| — | charge beam | electric | 50 | 90 |
| — | charm | fairy | — | 100 |
| — | close combat | fighting | 120 | 100 |
| — | coaching | fighting | — | — |
| — | crunch | dark | 80 | 100 |
| — | dig | ground | 80 | 100 |
| — | double edge | normal | 120 | 100 |
| — | eerie impulse | electric | — | 100 |
| — | electric terrain | electric | — | — |
| — | electro ball | electric | — | 100 |
| — | electroweb | electric | 55 | 95 |
| — | encore | normal | — | 100 |
| — | endure | normal | — | — |
| — | facade | normal | 70 | 100 |
| — | fire punch | fire | 75 | 100 |
| — | fling | dark | — | 100 |
| — | focus blast | fighting | 120 | 70 |
| — | focus punch | fighting | 150 | 100 |
| — | giga impact | normal | 150 | 90 |
| — | grass knot | grass | — | 100 |
| — | helping hand | normal | — | — |
| — | hyper beam | normal | 150 | 90 |
| — | ice punch | ice | 75 | 100 |
| — | knock off | dark | 65 | 100 |
| — | low kick | fighting | — | 100 |
| — | low sweep | fighting | 65 | 100 |
| — | metal claw | steel | 50 | 95 |
| — | metronome | normal | — | — |
| — | play rough | fairy | 90 | 90 |
| — | protect | normal | — | — |
| — | rain dance | water | — | — |
| — | rest | psychic | — | — |
| — | rock tomb | rock | 60 | 95 |
| — | seed bomb | grass | 80 | 100 |
| — | sleep talk | normal | — | — |
| — | substitute | normal | — | — |
| — | sunny day | fire | — | — |
| — | super fang | normal | — | 90 |
| — | supercell slam | electric | 100 | 95 |
| — | swift | normal | 60 | — |
| — | take down | normal | 90 | 85 |
| — | tera blast | normal | 80 | 100 |
| — | thief | dark | 60 | 100 |
| — | throat chop | dark | 80 | 100 |
| — | thunder | electric | 110 | 70 |
| — | thunder fang | electric | 65 | 95 |
| — | thunder punch | electric | 75 | 100 |
| — | thunder wave | electric | — | 90 |
| — | thunderbolt | electric | 90 | 100 |
| — | upper hand | fighting | 65 | 100 |
| — | volt switch | electric | 70 | 100 |
| — | wild charge | electric | 90 | 100 |