Raises non-damaging moves' priority by one stage.
Steals the target's held item when the bearer uses a damaging move.
| Lv | Move | Type | Pwr | Acc |
|---|---|---|---|---|
| 1 | astonish | ghost | 30 | 100 |
| 4 | tackle | normal | 40 | 100 |
| 8 | fairy wind | fairy | 40 | 100 |
| 12 | torment | dark | — | 100 |
| 16 | fairy lock | fairy | — | — |
| 20 | metal sound | steel | — | 85 |
| 24 | draining kiss | fairy | 50 | 100 |
| 28 | recycle | normal | — | — |
| 32 | imprison | psychic | — | — |
| 36 | flash cannon | steel | 80 | 100 |
| 40 | play rough | fairy | 90 | 90 |
| 44 | magic room | psychic | — | — |
| 48 | foul play | dark | 95 | 100 |
| 52 | last resort | normal | 140 | 100 |
| TM | Move | Type | Pwr | Acc |
|---|---|---|---|---|
| — | calm mind | psychic | — | — |
| — | dazzling gleam | fairy | 80 | 100 |
| — | draining kiss | fairy | 50 | 100 |
| — | endure | normal | — | — |
| — | facade | normal | 70 | 100 |
| — | flash cannon | steel | 80 | 100 |
| — | foul play | dark | 95 | 100 |
| — | giga impact | normal | 150 | 90 |
| — | hyper beam | normal | 150 | 90 |
| — | imprison | psychic | — | — |
| — | iron defense | steel | — | — |
| — | light screen | psychic | — | — |
| — | metal sound | steel | — | 85 |
| — | misty terrain | fairy | — | — |
| — | play rough | fairy | 90 | 90 |
| — | protect | normal | — | — |
| — | psych up | normal | — | — |
| — | psychic | psychic | 90 | 100 |
| — | psyshock | psychic | 80 | 100 |
| — | rain dance | water | — | — |
| — | reflect | psychic | — | — |
| — | rest | psychic | — | — |
| — | sandstorm | rock | — | — |
| — | skitter smack | bug | 70 | 90 |
| — | sleep talk | normal | — | — |
| — | spikes | ground | — | — |
| — | steel beam | steel | 140 | 95 |
| — | stored power | psychic | 20 | 100 |
| — | substitute | normal | — | — |
| — | sunny day | fire | — | — |
| — | swift | normal | 60 | — |
| — | tera blast | normal | 80 | 100 |
| — | thief | dark | 60 | 100 |
| — | thunder wave | electric | — | 90 |
| — | trick room | psychic | — | — |