Has a 30% chance of inflcting either paralysis, poison, or sleep on attacking Pokémon on contact.
Causes 1/8 max HP in damage each turn during strong sunlight, but heals for 1/8 max HP during rain. Increases damage from fire moves to 1.25×, but absorbs water moves, healing for 1/4 max HP.
Prevents self destruct, explosion, and aftermath from working while the Pokémon is in battle.
| Lv | Move | Type | Pwr | Acc |
|---|---|---|---|---|
| 1 | absorb | grass | 20 | 100 |
| 5 | stun spore | grass | — | 75 |
| 9 | poison powder | poison | — | 75 |
| 15 | venoshock | poison | 65 | 100 |
| 21 | slash | normal | 70 | 100 |
| 29 | spore | grass | — | 100 |
| 37 | x scissor | bug | 80 | 100 |
| 47 | energy ball | grass | 90 | 100 |