| 1 | absorb | grass | 20 | 100 | Drains half the damage inflicted to heal the user. |
| 6 | acid spray | poison | 40 | 100 | Lowers the target’s Special Defense by two stages. |
| 11 | bite | dark | 60 | 100 | Has a 30% chance to make the target flinch. |
| 18 | stun spore | grass | — | 75 | Paralyzes the target. |
| 25 | crunch | dark | 80 | 100 | Has a 20% chance to lower the target’s Defense by one stage. |
| 34 | sleep powder | grass | — | 75 | Puts the target to sleep. |
| 43 | energy ball | grass | 90 | 100 | Has a 10% chance to lower the target’s Special Defense by one stage. |