| — | aerial ace | flying | 60 | — | Never misses. |
| — | attract | normal | — | 100 | Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user. |
| — | brick break | fighting | 75 | 100 | Destroys Reflect and Light Screen. |
| — | brine | water | 65 | 100 | Has double power against Pokémon that have less than half their max HP remaining. |
| — | bulldoze | ground | 60 | 100 | Has a 100% chance to lower the target’s Speed by one stage. |
| — | cut | normal | 50 | 95 | Inflicts regular damage with no additional effect. |
| — | dig | ground | 80 | 100 | User digs underground, dodging all attacks, and hits next turn. |
| — | double team | normal | — | — | Raises the user’s evasion by one stage. |
| — | earthquake | ground | 100 | 100 | Inflicts regular damage and can hit Dig users. |
| — | endure | normal | — | — | Prevents the user’s HP from lowering below 1 this turn. |
| — | facade | normal | 70 | 100 | Power doubles if user is burned, paralyzed, or poisoned. |
| — | false swipe | normal | 40 | 100 | Cannot lower the target’s HP below 1. |
| — | flash cannon | steel | 80 | 100 | Has a 10% chance to lower the target’s Special Defense by one stage. |
| — | giga impact | normal | 150 | 90 | User foregoes its next turn to recharge. |
| — | hyper beam | normal | 150 | 90 | User foregoes its next turn to recharge. |
| — | iron tail | steel | 100 | 75 | Has a 30% chance to lower the target’s Defense by one stage. |
| — | protect | normal | — | — | Prevents any moves from hitting the user this turn. |
| — | rest | psychic | — | — | User sleeps for two turns, completely healing itself. |
| — | rock polish | rock | — | — | Raises the user’s Speed by two stages. |
| — | rock slide | rock | 75 | 90 | Has a 30% chance to make the target flinch. |
| — | rock smash | fighting | 40 | 100 | Has a 50% chance to lower the target’s Defense by one stage. |
| — | rock tomb | rock | 60 | 95 | Has a 100% chance to lower the target’s Speed by one stage. |
| — | sandstorm | rock | — | — | Changes the weather to a sandstorm for five turns. |
| — | shadow claw | ghost | 70 | 100 | Has an increased chance for a critical hit. |
| — | sleep talk | normal | — | — | Randomly uses one of the user’s other three moves. Only works if the user is sleeping. |
| — | stealth rock | rock | — | — | Causes damage when opposing Pokémon switch in. |
| — | stone edge | rock | 100 | 80 | Has an increased chance for a critical hit. |
| — | strength | normal | 80 | 100 | Inflicts regular damage with no additional effect. |
| — | substitute | normal | — | — | Transfers 1/4 of the user’s max HP into a doll, protecting the user from further damage or status changes until it breaks. |
| — | sunny day | fire | — | — | Changes the weather to sunny for five turns. |
| — | swagger | normal | — | 85 | Raises the target’s Attack by two stages and confuses the target. |
| — | swords dance | normal | — | — | Raises the user’s Attack by two stages. |
| — | water pulse | water | 60 | 100 | Has a 20% chance to confuse the target. |
| — | x scissor | bug | 80 | 100 | Inflicts regular damage with no additional effect. |