| — | aerial ace | flying | 60 | — | Never misses. |
| — | bug buzz | bug | 90 | 100 | Has a 10% chance to lower the target’s Special Defense by one stage. |
| — | cut | normal | 50 | 95 | Inflicts regular damage with no additional effect. |
| — | dig | ground | 80 | 100 | User digs underground, dodging all attacks, and hits next turn. |
| — | double team | normal | — | — | Raises the user’s evasion by one stage. |
| — | dream eater | psychic | 100 | 100 | Only works on sleeping Pokémon. Drains half the damage inflicted to heal the user. |
| — | endure | normal | — | — | Prevents the user’s HP from lowering below 1 this turn. |
| — | facade | normal | 70 | 100 | Power doubles if user is burned, paralyzed, or poisoned. |
| — | false swipe | normal | 40 | 100 | Cannot lower the target’s HP below 1. |
| — | flash | normal | — | 100 | Lowers the target’s accuracy by one stage. |
| — | giga drain | grass | 75 | 100 | Drains half the damage inflicted to heal the user. |
| — | giga impact | normal | 150 | 90 | User foregoes its next turn to recharge. |
| — | hyper beam | normal | 150 | 90 | User foregoes its next turn to recharge. |
| — | protect | normal | — | — | Prevents any moves from hitting the user this turn. |
| — | rest | psychic | — | — | User sleeps for two turns, completely healing itself. |
| — | sandstorm | rock | — | — | Changes the weather to a sandstorm for five turns. |
| — | shadow ball | ghost | 80 | 100 | Has a 20% chance to lower the target’s Special Defense by one stage. |
| — | shadow claw | ghost | 70 | 100 | Has an increased chance for a critical hit. |
| — | sleep talk | normal | — | — | Randomly uses one of the user’s other three moves. Only works if the user is sleeping. |
| — | solar beam | grass | 120 | 100 | Requires a turn to charge before attacking. |
| — | substitute | normal | — | — | Transfers 1/4 of the user’s max HP into a doll, protecting the user from further damage or status changes until it breaks. |
| — | sunny day | fire | — | — | Changes the weather to sunny for five turns. |
| — | swagger | normal | — | 85 | Raises the target’s Attack by two stages and confuses the target. |
| — | thief | dark | 60 | 100 | Takes the target’s item. |
| — | will o wisp | fire | — | 85 | Burns the target. |
| — | x scissor | bug | 80 | 100 | Inflicts regular damage with no additional effect. |