Doubles the wild encounter rate.
Cures any major status ailment upon switching out.
Strengthens moves to 1.3× their power when moving last.
| Lv | Move | Type | Pwr | Acc |
|---|---|---|---|---|
| 1 | tackle | normal | 40 | 100 |
| 1 | harden | normal | — | — |
| 4 | water gun | water | 40 | 100 |
| 8 | confuse ray | ghost | — | 100 |
| 12 | rapid spin | normal | 50 | 100 |
| 16 | minimize | normal | — | — |
| 20 | swift | normal | 60 | — |
| 24 | psybeam | psychic | 65 | 100 |
| 28 | brine | water | 65 | 100 |
| 32 | light screen | psychic | — | — |
| 36 | power gem | rock | 80 | 100 |
| 40 | psychic | psychic | 90 | 100 |
| 44 | surf | water | 90 | 100 |
| 48 | recover | normal | — | — |
| 52 | cosmic power | psychic | — | — |
| 56 | hydro pump | water | 110 | 80 |
| TM | Move | Type | Pwr | Acc |
|---|---|---|---|---|
| — | blizzard | ice | 110 | 70 |
| — | brine | water | 65 | 100 |
| — | dazzling gleam | fairy | 80 | 100 |
| — | double team | normal | — | — |
| — | endure | normal | — | — |
| — | facade | normal | 70 | 100 |
| — | flash | normal | — | 100 |
| — | flash cannon | steel | 80 | 100 |
| — | gyro ball | steel | — | 100 |
| — | hail | ice | — | — |
| — | ice beam | ice | 90 | 100 |
| — | light screen | psychic | — | — |
| — | protect | normal | — | — |
| — | psych up | normal | — | — |
| — | psychic | psychic | 90 | 100 |
| — | rain dance | water | — | — |
| — | recycle | normal | — | — |
| — | reflect | psychic | — | — |
| — | rest | psychic | — | — |
| — | scald | water | 80 | 100 |
| — | sleep talk | normal | — | — |
| — | substitute | normal | — | — |
| — | surf | water | 90 | 100 |
| — | swagger | normal | — | 85 |
| — | thunder | electric | 110 | 70 |
| — | thunder wave | electric | — | 90 |
| — | thunderbolt | electric | 90 | 100 |
| — | water pulse | water | 60 | 100 |
| — | waterfall | water | 80 | 100 |