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Abilities

317 entries indexed

317 abilities

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Adaptability

6

This Pokemon's same-type attack bonus (STAB) is 2 instead of 1.5.

Aerilate

2

This Pokemon's Normal-type moves become Flying type and have 1.2× power.

Aftermath

1

If this Pokemon is KOed with a contact move, that move's user loses 1/4 its max HP.

Air Lock

0

While this Pokemon is active, the effects of weather conditions are disabled.

Analytic

2

This Pokemon's attacks have 1.3× power if it is the last to move in a turn.

Anger Point

7

If this Pokemon (not its substitute) takes a critical hit, its Attack is raised 12 stages.

Anger Shell

0

At 1/2 or less of this Pokemon's max HP: +1 Atk, Sp. Atk, Spe, and -1 Def, Sp. Def.

Anticipation

2

On switch-in, this Pokemon shudders if any foe has a supereffective or OHKO move.

Arena Trap

0

Prevents opposing Pokemon from choosing to switch out unless they are airborne.

Armor Tail

1

This Pokemon and its allies are protected from opposing priority moves.

Aroma Veil

2

Protects user/allies from Attract, Disable, Encore, Heal Block, Taunt, and Torment.

As One Glastrier

0

Combination of the Unnerve and Chilling Neigh Abilities.

As One Spectrier

0

Combination of the Unnerve and Grim Neigh Abilities.

Aura Break

0

While this Pokemon is active, the Dark Aura and Fairy Aura power modifier is 0.75×.

Aura Guard

1

This Pokemon receives 1/2 damage from contact moves.

Bad Dreams

0

Causes sleeping foes to lose 1/8 of their max HP at the end of each turn.

Ball Fetch

0

No competitive use.

Battery

0

This Pokemon's allies have the power of their special attacks multiplied by 1.3.

Battle Armor

2

This Pokemon cannot be struck by a critical hit.

Battle Bond

0

After KOing a Pokemon: raises Attack, Sp. Atk, Speed by 1 stage. Once per battle.

Beads Of Ruin

0

Active Pokemon without this Ability have their Special Defense multiplied by 0.75.

Beast Boost

0

This Pokemon's highest stat is raised by 1 if it attacks and KOes another Pokemon.

Berserk

2

This Pokemon's Sp. Atk is raised by 1 when it reaches 1/2 or less of its max HP.

Big Pecks

1

Prevents other Pokemon from lowering this Pokemon's Defense stat stage.

Blaze

11

At 1/3 or less of its max HP, this Pokemon's offensive stat is 1.5× with Fire attacks.

Bulletproof

3

This Pokemon is immune to bullet moves.

Cheek Pouch

4

If this Pokemon eats a Berry, it restores 1/3 of its max HP after the Berry's effect.

Chilling Neigh

0

This Pokemon's Attack is raised by 1 stage if it attacks and KOes another Pokemon.

Chlorophyll

6

If Sun is active, this Pokemon's Speed is doubled.

Clear Body

3

Prevents other Pokemon from lowering this Pokemon's stat stages.

Cloud Nine

2

While this Pokemon is active, the effects of weather conditions are disabled.

Color Change

0

This Pokemon's type changes to the type of a move it's hit by, unless it has the type.

Comatose

0

This Pokemon cannot be statused, and is considered to be asleep.

Commander

0

If ally is Dondozo: this Pokemon cannot act or be hit, +2 to all Dondozo's stats.

Competitive

4

This Pokemon's Sp. Atk is raised by 2 for each of its stats that is lowered by a foe.

Compound Eyes

1

This Pokemon's moves have their accuracy multiplied by 1.3.

Contrary

4

If this Pokemon has a stat stage raised it is lowered instead, and vice versa.

Corrosion

2

This Pokemon can poison or badly poison a Pokemon regardless of its typing.

Costar

0

On switch-in, this Pokemon copies all of its ally's stat stage changes.

Cotton Down

0

If this Pokemon is hit, it lowers the Speed of all other Pokemon on the field 1 stage.

Cud Chew

4

If this Pokemon eats a Berry, it will eat that Berry again at the end of the next turn.

Curious Medicine

1

On switch-in, this Pokemon's allies have their stat stages reset to 0.

Cursed Body

5

If this Pokemon is hit by an attack, there is a 30% chance that move gets disabled.

Cute Charm

5

30% chance of infatuating Pokemon of the opposite gender if they make contact.

Damp

3

Prevents Explosion/Mind Blown/Misty Explosion/Self-Destruct/Aftermath while active.

Dancer

0

After another Pokemon uses a dance move, this Pokemon uses the same move.

Dark Aura

0

While this Pokemon is active, a Dark move used by any Pokemon has 1.33× power.

Dauntless Shield

0

On switch-in, this Pokemon's Defense is raised by 1 stage. Once per battle.

Dazzling

0

This Pokemon and its allies are protected from opposing priority moves.

Defeatist

0

While this Pokemon has 1/2 or less of its max HP, its Attack and Sp. Atk are halved.

Defiant

6

This Pokemon's Attack is raised by 2 for each of its stats that is lowered by a foe.

Delta Stream

0

On switch-in, strong winds begin until this Ability is not active in battle.

Desolate Land

0

On switch-in, extremely harsh sunlight begins until this Ability is not active in battle.

Disguise

2

(Mimikyu only) The first hit it takes is blocked, and it takes 1/8 HP damage instead.

Download

0

On switch-in, Attack or Sp. Atk is raised 1 stage based on the foes' weaker Defense.

Dragonize

1

This Pokemon's Normal-type moves become Dragon type and have 1.2× power.

Dragons Maw

0

This Pokemon's offensive stat is multiplied by 1.5 while using a Dragon-type attack.

Drizzle

2

On switch-in, this Pokemon summons Rain.

Drought

3

On switch-in, this Pokemon summons Sun.

Dry Skin

2

This Pokemon is healed 1/4 by Water, 1/8 by Rain; is hurt 1.25× by Fire, 1/8 by Sun.

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